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Name: Paratrooper (1982)
License: Freeware
Author: Orion Software, Inc.
Category: Action

Description: Paratrooper is a 1982 computer game, written by Greg Kuperberg and published by Orion Software. Paratrooper is one of the three games written by Greg Kuperberg when the IBM-PC was still very new, but unlike the other two, J-Bird and PC-Man, which were recreations of well-known coin-op games, this one was based on a 1981 Apple II game called Sabotage which was developed by Mark Allen. The player controls a gun turret at the bottom of the screen. The turret can swivel to cover a large area of the screen, but cannot move from its base. Helicopters fly across the screen at varying heights, dropping paratroopers. The gun may fire multiple shots at once, and the shots may destroy helicopters or shoot paratroopers. Paratroopers may be disintegrated by a direct hit, or their parachutes may be shot, in which case they will plummet to earth (splattering and dying, killing any paratrooper onto whom they fall). Periodically, jets may fly by and drop bombs; the jets and bombs may be shot as well. The player earns points by shooting helicopters, paratroopers, jets, and bombs. Firing a shell costs the player one point, so if one is playing for score, there is an incentive to conserve ammo. The game ends when the player's turret is hit by a bomb, when a single paratrooper lands directly on the turret, or when four paratroopers safely land on either the left or right of the turret (that is four on one side, not four total). Once this happens, they are able to build a human pyramid and climb up to the turret and blow it up. In 1992, Software Creations released a remake of the game called Night Raid for DOS More recently a Windows remake was released by Foppygames called Manotrooper.

Install command:
$> sudo pacman -S dosbox-paratrooper

Name: Roboman (1989)
License: Freeware
Author: XOR Corporation
Category: Action

Description: Roboman's job is to jump around various one-screen levels and pop balloons for points until he uncovers the hidden key to exit the level. (No metaphysical motivation is provided to account for the robot's desire to destroy innocent balloons.) The game's levels feature EGA graphics and PC speaker sound effects. The difficultly level slowly ramps up from quite simple to fairly challenging, and although the controls take some getting used to and the game is not very flashy (except for the flashing title screen ...) it does have a certain ineffable charm about it.

Install command:
$> sudo pacman -S dosbox-roboman

Name: Joe (2001)
License: Freeware
Author: Warp
Category: Action

Description: Joe is a simply titled game with a simple premise: Get the little green smiley (Joe, I assume) to the exit. It's really a side-scrolling puzzle game, where you have to carefully jump around the level collecting keys and avoiding traps. It's really quite unique and totally frustrating at the same time, because one wrong move and you need to start the level all over again, and it's very difficult to tell where your jumps will land. But it is unique, and includes a level editor to create your own levels. Maybe you can create one that's a lot easier than the first level that comes with the game

Install command:
$> sudo pacman -S dosbox-joe

Name: Dangerous Dave (1988)
License: Abandonware
Author: John Romero
Category: Action

Description: The object of the game is to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms.

The idea for Dangerous Dave came to John Romero under the influence of Super Mario. There are similarities between the two games, such as the secret levels, the level design, the monsters, and the jumping.

Install command:
$> sudo pacman -S dosbox-dave

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